Back details of Lucia!❤ Finally done ❤😊 !!!!!! Lucia - Full Body Sculpt (CREATING APPEALING HEADS)
After accomplishing my bust modeling assignment for Mold3D academy, with Brian Jeafcoat from DreamWorks, I finalized the full character sculpture.
The body was done on Zbrush and its retopology on Maya. I used the amazing XYZ textures for creating the skin of the character for adding more appeal and a bit more of realism. The rest of items and hair was done directly on Maya for keeping the high quality of the mesh.
The texturing was done on Substance Painter and the render on Marmoset.
The concept is from the great Kan Liu. ❤ .